3D Exercise 102
- Breno Cruz
- há 1 dia
- 1 min de leitura

In this CAD tutorial we'll use the features:
1. Extrude
Definition: The primary tool that converts a 2D sketch into a 3D solid body. How it works:
The Concept: You start with a flat shape (profile) like a square or circle.
The Action: You pull that shape up or down to give it thickness (Volume).
The Result: A 2D square becomes a 3D cube. Best for: Creating the raw "stock material" or the main body of almost any part.
2. Fillet
Definition: Rounds off sharp edges to create a smooth radius. How it works:
The Problem: In the real world, "perfectly sharp" corners are dangerous (they cut hands) and weak (they crack easily).
The Solution: You select an edge and apply a radius (e.g., 2mm). Fusion shaves off the sharp corner and replaces it with a smooth curve. Best for:
Ergonomics: Making parts comfortable to hold (like a phone case).
Safety: Removing sharp burrs that could cut the user.
Engineering: Reducing "Stress Concentrations." A rounded corner is much stronger than a sharp one.
All dimensions are in mm/g/s/ISO
3D Sketch

Exercise 102 - 3D practice drawing for all CAD software ( AutoCAD, SolidWorks, 3DS Max, Autodesk Inventor, Fusion 360, CATIA, Creo Parametric, SolidEdge etc.)
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Tutorial In Autodesk Fusion: https://youtu.be/KcwEruPizAk