top of page

3D Exercise 102

3D Model 102
Exercise 102

In this CAD tutorial we'll use the features: 

1. Extrude

Definition: The primary tool that converts a 2D sketch into a 3D solid body. How it works:

  • The Concept: You start with a flat shape (profile) like a square or circle.

  • The Action: You pull that shape up or down to give it thickness (Volume).

  • The Result: A 2D square becomes a 3D cube. Best for: Creating the raw "stock material" or the main body of almost any part.


2. Fillet

Definition: Rounds off sharp edges to create a smooth radius. How it works:

  • The Problem: In the real world, "perfectly sharp" corners are dangerous (they cut hands) and weak (they crack easily).

  • The Solution: You select an edge and apply a radius (e.g., 2mm). Fusion shaves off the sharp corner and replaces it with a smooth curve. Best for:

  • Ergonomics: Making parts comfortable to hold (like a phone case).

  • Safety: Removing sharp burrs that could cut the user.

  • Engineering: Reducing "Stress Concentrations." A rounded corner is much stronger than a sharp one.




All dimensions are in mm/g/s/ISO  


3D Sketch


Sketch 102
Sketch 102

Exercise 102 - 3D practice drawing for all CAD software ( AutoCAD, SolidWorks, 3DS Max, Autodesk Inventor, Fusion 360, CATIA, Creo Parametric, SolidEdge etc.)


Tip: Subscribe to the channel for more tutorials like this.

Tutorial In Autodesk Fusion: https://youtu.be/KcwEruPizAk

  • Youtube
  • Instagram
  • Facebook
  • Pinterest
bottom of page