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3D Exercise 11

Atualizado: 17 de set.

Exercise 11
Exercise 11

Features used to make this exercise:

In this CAD tutorial we'll use the features: 

  • Extrude

This is the most fundamental command for turning a 2D sketch into a 3D solid. You take a sketch profile and either push it out to add material (a "join" operation) or push it in to remove material (a "cut" operation). It's the most common way to start building a 3D part.


  • Fillet

This command creates a smooth, rounded edge on a part by adding or removing material. You can choose a constant radius for a uniform curve or a variable radius for a curve that changes along the edge.


  • Full Round Fillet

This is a specific type of fillet that automatically creates a fully rounded edge between three adjacent faces. You simply select the two side faces and the middle face, and Fusion 360 creates a perfect round without you having to input a radius.


  • Chamfer

Similar to a fillet, a chamfer is also used to modify an edge, but instead of creating a rounded curve, it creates a flat, angled surface. It's often used for aesthetics or to break a sharp corner. You can define the chamfer by a distance and an angle, or by two equal or unequal distances.


All dimensions are in mm/g/s/ISO  

2D Sketch


Sketch 11
Sketch 11

Exercise 11 - 3D practice drawing for all CAD software ( AutoCAD, SolidWorks, 3DS Max, Autodesk Inventor, Fusion 360, CATIA, Creo Parametric, SolidEdge etc.)


Tip: Subscribe to the channel for more tutorials like this.

Tutorial In Autodesk Fusion: https://youtu.be/a6CjFjqPizQ

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