3D Exercise 42
- Breno Cruz

- 9 de nov.
- 2 min de leitura

In this CAD tutorial we'll use the features:
🧱 Extrude
Extrude is the most fundamental command for turning a 2D sketch into a 3D solid. It works by taking a closed sketch profile and extending it linearly (in a straight line).
Function: It is used to add material (create a "boss") or to remove material (create a "cut").
Control: You define the direction and depth of the extension.
✂️ Split Body
The Split Body command is used to divide an existing solid body into two or more separate bodies.
Function: It requires a splitting tool, which can be a plane, a face, or a surface body. The splitting tool acts as a knife, slicing the solid body along its defined boundary.
Benefit: This is essential for separating a single modeled part into its individual components or for preparing a part for complex surfacing or shelling operations.
📐 Fillet & Hole
These commands are used to refine and add standardized features to a model.
Fillet: This command creates a smooth, rounded edge on a part by adding or removing material according to a specified radius. It's used for aesthetics and to reduce stress concentrations.
Hole: This is a specialized tool for creating different types of cylindrical cuts in a part. It is more efficient than a simple extruded cut because it allows you to quickly define industry-standard features like clearance, countersunk, or tapped (threaded) holes.
All dimensions are in mm/g/s/ISO
3D Sketch

Exercise 42 - 3D practice drawing for all CAD software ( AutoCAD, SolidWorks, 3DS Max, Autodesk Inventor, Fusion 360, CATIA, Creo Parametric, SolidEdge etc.)
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Tutorial In Autodesk Fusion: https://youtu.be/D207EJ4f_uM



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