Fusion for 3D Printing – Project 03: Self-Locking Towel Hanger
- Breno Cruz
- há 7 horas
- 2 min de leitura

Sketch to 3D Print – From Fusion 360 to Real Objects
Sketch to 3D Print is a project-based series that demonstrates the complete workflow of turning digital designs into real, functional objects using Autodesk Fusion 360 and 3D printing.
Each article walks through the full design process:
Creating clean and well-structured sketches
Building parametric 3D models in Fusion 360
Applying design for 3D printing (DfAM) principles
Preparing files and manufacturing parts on an FDM 3D printer
The focus is on practical, real-world projects, showing not only how to model parts, but also how to design them for successful fabrication.
This series is ideal for makers, engineers, product designers, and beginners who want to learn how to transform ideas into physical products using a professional CAD workflow.
In this CAD tutorial we'll use the features:
1. Extrude
Definition: The primary tool for creating the main solid body. How it works: Creates the boxy base or housing. Best for: The main case of a device (like the body of a game controller).
2. Revolve
Definition: Creates a cylinder or profiled shaft. How it works:
The Application: You sketch a profile and spin it around an axis. Best for: Creating the "Sticks" of a joystick or the ear-cups of headphones.
3. Sphere (Primitive)
Definition: Instantly creates a perfect solid ball. How it works:
The Shortcut: You don't need to sketch a semi-circle and Revolve it. You just click a point, drag to set the size, and you have a solid sphere. Best for:
Joysticks: The ball on top of the stick.
Joints: The ball-and-socket joint for a webcam or phone mount.
4. Mirror
Definition: Creates a symmetrical copy. How it works:
Efficiency: You model the Left joystick assembly (Stick + Sphere). Then you Mirror it to the Right side. Best for: Perfectly symmetrical controllers.
5. Fillet
Definition: Rounds off sharp edges (Soft). How it works:
Ergonomics: Game controllers are held in hands for hours. You must Fillet every edge where the palm touches. Best for: Comfort and organic looks.
6. Chamfer
Definition: Cuts a flat angle on edges (Hard). How it works:
The Look: Gives a "Tech" or "Aggressive" look compared to the soft Fillet. Best for: Button cutouts or decorative lines on the casing.
3D Sketch

Exercise 111 - 3D practice drawing for 3d print and all CAD software ( AutoCAD, SolidWorks, 3DS Max, Autodesk Inventor, Fusion 360, CATIA, Creo Parametric, SolidEdge etc.)
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Tutorial In Autodesk Fusion: https://youtu.be/jWBG1ws6pwY