3D Exercise 23
- Breno Cruz

- 3 de out.
- 1 min de leitura

In this CAD tutorial we'll use the features:
Here are explanations for the Revolve, Hole, Plane Tangent to Face at Point, and Circular Pattern commands in Fusion 360.
Extrude
This is the most fundamental command for turning a 2D sketch into a 3D solid. It works by extending a sketch profile in a straight line, either to add material ("join") or to remove material ("cut").
Intersect (Extrude Operation)
When using the Extrude command, the Intersect operation is selected to create a new body composed only of the volume shared between the new extruded feature and an existing body. Instead of joining or cutting, it finds the common, overlapping space between the two, discarding everything else.
Fillet
This command is used to create a smooth, rounded edge on a part by adding or removing material. You typically specify a radius for the rounded edge. Fillets are used to improve aesthetics and to prevent stress concentrations on sharp corners.
All dimensions are in mm/g/s/ISO
3D Sketch

Exercise 23 - 3D practice drawing for all CAD software ( AutoCAD, SolidWorks, 3DS Max, Autodesk Inventor, Fusion 360, CATIA, Creo Parametric, SolidEdge etc.)
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Tutorial In Autodesk Fusion: https://youtu.be/EtY9wQAxkuQ



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