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3D Exercise 36

Exercise 36
Exercise 36

In this CAD tutorial we'll use the features: 


🧱 Extrude Intersect


The Extrude command is the primary tool for turning a 2D sketch into a 3D solid. When you use the Intersect operation within this command, it is used to create a new body that consists only of the volume shared between the new extruded feature and an existing body. Everything outside of the overlapping region is discarded. This is a very precise way to shape a part based on two defined cross-sections.


🔪 Shell


The Shell command is used to remove material from the interior of a solid body, creating a hollow part with a uniform, specified wall thickness. You can also select one or more faces to be removed, which creates an opening in the hollowed-out part. It is ideal for designing thin-walled parts like casings or enclosures.


📐 Fillet


The Fillet command creates a smooth, rounded edge on a part by adding or removing material. You specify a radius for the rounded edge. Fillets are used for both aesthetics and to reduce stress concentrations on sharp corners.


All dimensions are in mm/g/s/ISO  


3D Sketch


Sketch 36
Sketch 36

Exercise 36 - 3D practice drawing for all CAD software ( AutoCAD, SolidWorks, 3DS Max, Autodesk Inventor, Fusion 360, CATIA, Creo Parametric, SolidEdge etc.)


Tip: Subscribe to the channel for more tutorials like this.

Tutorial In Autodesk Fusion: https://youtu.be/ytO9mdKsqa0


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