3D Exercise 36
- Breno Cruz

- há 17 minutos
- 1 min de leitura

In this CAD tutorial we'll use the features:
🧱 Extrude Intersect
The Extrude command is the primary tool for turning a 2D sketch into a 3D solid. When you use the Intersect operation within this command, it is used to create a new body that consists only of the volume shared between the new extruded feature and an existing body. Everything outside of the overlapping region is discarded. This is a very precise way to shape a part based on two defined cross-sections.
🔪 Shell
The Shell command is used to remove material from the interior of a solid body, creating a hollow part with a uniform, specified wall thickness. You can also select one or more faces to be removed, which creates an opening in the hollowed-out part. It is ideal for designing thin-walled parts like casings or enclosures.
📐 Fillet
The Fillet command creates a smooth, rounded edge on a part by adding or removing material. You specify a radius for the rounded edge. Fillets are used for both aesthetics and to reduce stress concentrations on sharp corners.
All dimensions are in mm/g/s/ISO
3D Sketch

Exercise 36 - 3D practice drawing for all CAD software ( AutoCAD, SolidWorks, 3DS Max, Autodesk Inventor, Fusion 360, CATIA, Creo Parametric, SolidEdge etc.)
Tip: Subscribe to the channel for more tutorials like this.
Tutorial In Autodesk Fusion: https://youtu.be/ytO9mdKsqa0



Comentários