3D Exercise 67
- Breno Cruz
- há 43 minutos
- 1 min de leitura

In this CAD tutorial we'll use the features:
1. Extrude
Definition: The primary tool for turning 2D sketches into 3D volume. How it works: You select a closed sketch profile and pull it into 3D space.
New Body: Creates a solid block.
Cut: Removes material.
Join: Fuses new material to existing material. Best for: Creating the base shape of your design. Almost every design starts with an Extrude.
2. Fillet
Definition: Rounds off the sharp edges of a solid body. How it works: It replaces a sharp corner with a smooth arc tangent to the surfaces. Best for:
Ergonomics: Making parts safe and comfortable to hold.
Strength: Sharp inside corners are where parts crack. Fillets distribute stress.
Aesthetics: Making a blocky design look finished.
3. Shell
Definition: Hollows out a solid body, leaving thin walls. How it works: You take a solid block, select the face you want to "open" (like the top of a box), and define a wall thickness (e.g., 2mm). Fusion removes the interior material automatically. Best for: Instantly creating containers, cups, electronic housings, or vases without having to model the internal cavity manually.
All dimensions are in mm/g/s/ISO
3D Sketch

Exercise 67 - 3D practice drawing for all CAD software ( AutoCAD, SolidWorks, 3DS Max, Autodesk Inventor, Fusion 360, CATIA, Creo Parametric, SolidEdge etc.)
Tip: Subscribe to the channel for more tutorials like this.
Tutorial In Autodesk Fusion: https://youtu.be/Co8BS1bGcBc